Episode 13: False Advertising, Fan Projects, and Cheaters in Video Games - Fordham Intellectual Property, Media & Entertainment Law Journal
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Episode 13: False Advertising, Fan Projects, and Cheaters in Video Games

Episode 13: False Advertising, Fan Projects, and Cheaters in Video Games

This week, Staff Member Leanne Farsi and Online Editor Anthony Zangrillo discuss legal topics within the video game industry. First, the team revisits false advertising issues, looking at No Man’s Sky, Mass Effect, Aliens, and even Arkham Knight. Second, the podcast crew explore the legal ramifications of fan games, like Pokemon Uranium and No Mario’s Sky. Finally, the podcast discusses how to deal with users that manipulate the code in order to gain an unfair advantage in competitive games like Overwatch.

 

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Anthony Zangrillo

Anthony Zangrillo is a third year student at Fordham University School of Law and the Online Editor of the Fordham Intellectual Property, Media & Entertainment Law Journal. He will be joining the Capital Markets group at Weil, Gotshal & Manges LLP after graduation. While an undergraduate student at NYU, he founded the Motion Picture Club. (http://www.motionpictureclubs.com). You can find him on Twitter at @FordhamIPLJ.